feat(gui): add ANSI escape sequence renderer with full panel integration

- new ansi_render module: SGR, cursor movement, erase, scroll
- integrate ANSI rendering into console panel output pipeline
- wire app_state, buffers, hex_view, and shortcuts for ANSI-aware display
- add test_ansi.py for manual ANSI sequence testing
This commit is contained in:
2026-06-14 04:12:35 +08:00
parent e600418da8
commit 4e4c9cee65
11 changed files with 819 additions and 55 deletions

21
Cargo.lock generated
View File

@@ -189,6 +189,16 @@ dependencies = [
"libc", "libc",
] ]
[[package]]
name = "ansitok"
version = "0.3.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "c0a8acea8c2f1c60f0a92a8cd26bf96ca97db56f10bbcab238bbe0cceba659ee"
dependencies = [
"nom 7.1.3",
"vte",
]
[[package]] [[package]]
name = "anstream" name = "anstream"
version = "1.0.0" version = "1.0.0"
@@ -3297,6 +3307,7 @@ dependencies = [
name = "pipeview-gui" name = "pipeview-gui"
version = "0.1.0" version = "0.1.0"
dependencies = [ dependencies = [
"ansitok",
"eframe", "eframe",
"egui", "egui",
"egui_plot", "egui_plot",
@@ -4720,6 +4731,16 @@ version = "0.9.5"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "0b928f33d975fc6ad9f86c8f283853ad26bdd5b10b7f1542aa2fa15e2289105a" checksum = "0b928f33d975fc6ad9f86c8f283853ad26bdd5b10b7f1542aa2fa15e2289105a"
[[package]]
name = "vte"
version = "0.14.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "231fdcd7ef3037e8330d8e17e61011a2c244126acc0a982f4040ac3f9f0bc077"
dependencies = [
"arrayvec",
"memchr",
]
[[package]] [[package]]
name = "vtparse" name = "vtparse"
version = "0.6.2" version = "0.6.2"

View File

@@ -19,3 +19,4 @@ tracing-subscriber = { workspace = true }
serde = { workspace = true } serde = { workspace = true }
serde_json = { workspace = true } serde_json = { workspace = true }
hex = "0.4" hex = "0.4"
ansitok = "0.3"

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@@ -0,0 +1,451 @@
use ansitok::{AnsiColor, ElementKind, VisualAttribute, parse_ansi, parse_ansi_sgr};
use egui::Color32;
use egui::text::{LayoutJob, TextFormat};
use std::ops::Range;
pub fn ansi_to_layout_job(text: &str, base_format: TextFormat) -> LayoutJob {
let mut job = LayoutJob::default();
for segment in ansi_segments(text, &base_format) {
job.append(segment.text, 0.0, segment.format);
}
job
}
pub fn ansi_to_layout_job_highlighted(
text: &str,
base_format: TextFormat,
query: &str,
case_sensitive: bool,
highlight_format: TextFormat,
) -> LayoutJob {
if query.is_empty() {
return ansi_to_layout_job(text, base_format);
}
let segments = ansi_segments(text, &base_format);
let mut visible_text = String::with_capacity(segments.iter().map(|s| s.text.len()).sum());
for segment in &segments {
visible_text.push_str(segment.text);
}
let ranges = search_ranges(&visible_text, query, case_sensitive);
if ranges.is_empty() {
let mut job = LayoutJob::default();
for segment in segments {
job.append(segment.text, 0.0, segment.format);
}
return job;
}
let mut job = LayoutJob::default();
let mut offset = 0;
let mut range_idx = 0;
for segment in segments {
let len = segment.text.len();
append_segment_with_highlights(
&mut job,
segment.text,
segment.format,
&highlight_format,
offset,
&ranges,
&mut range_idx,
);
offset += len;
}
job
}
struct StyledSegment<'a> {
text: &'a str,
format: TextFormat,
}
#[derive(Default)]
struct AnsiStyle {
fg: Option<Color32>,
bg: Option<Color32>,
bold: bool,
italic: bool,
underline: bool,
strikethrough: bool,
}
impl AnsiStyle {
fn apply_sgr(&mut self, attr: VisualAttribute) {
match attr {
VisualAttribute::Reset(0) => self.reset_all(),
VisualAttribute::Reset(22) => self.bold = false,
VisualAttribute::Reset(23) => self.italic = false,
VisualAttribute::Reset(24) => self.underline = false,
VisualAttribute::Reset(29) => self.strikethrough = false,
VisualAttribute::Reset(39) => self.fg = None,
VisualAttribute::Reset(49) => self.bg = None,
VisualAttribute::Reset(_) => {}
VisualAttribute::Bold => self.bold = true,
VisualAttribute::Faint => self.bold = false,
VisualAttribute::Italic => self.italic = true,
VisualAttribute::Underline => self.underline = true,
VisualAttribute::Crossedout => self.strikethrough = true,
VisualAttribute::FgColor(c) => self.fg = Some(ansi_color_to_egui(c)),
VisualAttribute::BgColor(c) => self.bg = Some(ansi_color_to_egui(c)),
_ => {}
}
}
fn reset_all(&mut self) {
*self = Self::default();
}
fn format(&self, base_format: &TextFormat) -> TextFormat {
let mut fmt = base_format.clone();
if let Some(c) = self.fg {
if self.bold {
fmt.color = brighten(c);
} else {
fmt.color = c;
}
}
if let Some(c) = self.bg {
fmt.background = c;
}
if self.italic {
fmt.italics = true;
}
if self.underline {
fmt.underline = egui::Stroke::new(1.0, fmt.color);
}
if self.strikethrough {
fmt.strikethrough = egui::Stroke::new(1.0, fmt.color);
}
fmt
}
}
fn ansi_segments<'a>(text: &'a str, base_format: &TextFormat) -> Vec<StyledSegment<'a>> {
let mut segments = Vec::new();
let mut style = AnsiStyle::default();
for element in parse_ansi(text) {
match element.kind() {
ElementKind::Text => {
let slice = &text[element.start()..element.end()];
if !slice.is_empty() {
segments.push(StyledSegment {
text: slice,
format: style.format(base_format),
});
}
}
ElementKind::Sgr => {
let sgr = &text[element.start()..element.end()];
apply_sgr_sequence(&mut style, sgr);
}
_ => {}
}
}
segments
}
fn apply_sgr_sequence(style: &mut AnsiStyle, sgr: &str) {
let params = sgr
.strip_prefix("\x1b[")
.and_then(|s| s.strip_suffix('m'))
.unwrap_or(sgr);
if params.is_empty() {
style.reset_all();
return;
}
for output in parse_ansi_sgr(sgr) {
if let Some(attr) = output.as_escape() {
style.apply_sgr(attr);
}
}
}
fn search_ranges(text: &str, query: &str, case_sensitive: bool) -> Vec<Range<usize>> {
if query.is_empty() {
return Vec::new();
}
if case_sensitive {
return text
.match_indices(query)
.map(|(start, matched)| start..start + matched.len())
.collect();
}
let (search_text, byte_to_original) = lowercase_with_byte_map(text);
let query = query.to_lowercase();
let mut ranges = Vec::new();
let mut idx = 0;
while let Some(pos) = search_text[idx..].find(&query) {
let start = idx + pos;
let end = start + query.len();
let original_start = byte_to_original.get(start).copied().unwrap_or(text.len());
let original_end = byte_to_original.get(end).copied().unwrap_or(text.len());
if original_start < original_end {
ranges.push(original_start..original_end);
}
idx = end;
}
ranges
}
fn lowercase_with_byte_map(text: &str) -> (String, Vec<usize>) {
let mut lowered = String::new();
let mut byte_to_original = Vec::new();
for (original_idx, ch) in text.char_indices() {
for lower_ch in ch.to_lowercase() {
lowered.push(lower_ch);
for _ in 0..lower_ch.len_utf8() {
byte_to_original.push(original_idx);
}
}
}
byte_to_original.push(text.len());
(lowered, byte_to_original)
}
fn append_segment_with_highlights(
job: &mut LayoutJob,
text: &str,
format: TextFormat,
highlight_format: &TextFormat,
segment_start: usize,
ranges: &[Range<usize>],
range_idx: &mut usize,
) {
let segment_end = segment_start + text.len();
while *range_idx < ranges.len() && ranges[*range_idx].end <= segment_start {
*range_idx += 1;
}
let mut idx = *range_idx;
let mut last = 0;
while idx < ranges.len() && ranges[idx].start < segment_end {
let range = &ranges[idx];
let start = range.start.max(segment_start) - segment_start;
let end = range.end.min(segment_end) - segment_start;
if last < start {
job.append(&text[last..start], 0.0, format.clone());
}
if start < end {
job.append(&text[start..end], 0.0, highlight_format.clone());
}
last = end;
if range.end <= segment_end {
idx += 1;
} else {
break;
}
}
*range_idx = idx;
if last < text.len() {
job.append(&text[last..], 0.0, format);
}
}
fn ansi_color_to_egui(color: AnsiColor) -> Color32 {
match color {
AnsiColor::Bit4(c) => ansi_4bit(c),
AnsiColor::Bit8(c) => ansi_256(c),
AnsiColor::Bit24 { r, g, b } => Color32::from_rgb(r, g, b),
}
}
fn ansi_4bit(code: u8) -> Color32 {
match code {
30 => Color32::BLACK,
31 => Color32::from_rgb(194, 54, 33),
32 => Color32::from_rgb(37, 188, 36),
33 => Color32::from_rgb(173, 173, 39),
34 => Color32::from_rgb(73, 46, 225),
35 => Color32::from_rgb(211, 56, 211),
36 => Color32::from_rgb(51, 187, 200),
37 => Color32::from_rgb(203, 204, 205),
90 => Color32::from_rgb(129, 131, 131),
91 => Color32::from_rgb(252, 57, 31),
92 => Color32::from_rgb(49, 231, 34),
93 => Color32::from_rgb(234, 236, 35),
94 => Color32::from_rgb(88, 51, 255),
95 => Color32::from_rgb(249, 53, 248),
96 => Color32::from_rgb(20, 240, 240),
97 => Color32::from_rgb(233, 235, 235),
40 => Color32::BLACK,
41 => Color32::from_rgb(194, 54, 33),
42 => Color32::from_rgb(37, 188, 36),
43 => Color32::from_rgb(173, 173, 39),
44 => Color32::from_rgb(73, 46, 225),
45 => Color32::from_rgb(211, 56, 211),
46 => Color32::from_rgb(51, 187, 200),
47 => Color32::from_rgb(203, 204, 205),
100 => Color32::from_rgb(129, 131, 131),
101 => Color32::from_rgb(252, 57, 31),
102 => Color32::from_rgb(49, 231, 34),
103 => Color32::from_rgb(234, 236, 35),
104 => Color32::from_rgb(88, 51, 255),
105 => Color32::from_rgb(249, 53, 248),
106 => Color32::from_rgb(20, 240, 240),
107 => Color32::from_rgb(233, 235, 235),
_ => Color32::WHITE,
}
}
fn ansi_256(code: u8) -> Color32 {
match code {
0..=15 => ansi_4bit(if code < 8 { code + 30 } else { code + 82 }),
16..=231 => {
let idx = code - 16;
let cube = [0, 95, 135, 175, 215, 255];
let r = cube[(idx / 36) as usize];
let g = cube[((idx / 6) % 6) as usize];
let b = cube[(idx % 6) as usize];
Color32::from_rgb(r, g, b)
}
232..=255 => {
let v = (code - 232) * 10 + 8;
Color32::from_rgb(v, v, v)
}
}
}
fn brighten(color: Color32) -> Color32 {
Color32::from_rgb(
(color.r() as u32 * 13 / 10).min(255) as u8,
(color.g() as u32 * 13 / 10).min(255) as u8,
(color.b() as u32 * 13 / 10).min(255) as u8,
)
}
#[cfg(test)]
mod tests {
use super::*;
fn visible_text(job: &LayoutJob) -> String {
job.sections
.iter()
.map(|s| &job.text[s.byte_range.clone()])
.collect()
}
#[test]
fn plain_text_no_ansi() {
let fmt = TextFormat::default();
let job = ansi_to_layout_job("hello", fmt);
assert_eq!(job.sections.len(), 1);
}
#[test]
fn fg_red_reset() {
let fmt = TextFormat::default();
let job = ansi_to_layout_job("\x1b[31mred\x1b[0m plain", fmt);
assert!(job.sections.len() >= 2);
assert!(job.sections[0].format.color != job.sections[1].format.color);
}
#[test]
fn empty_sgr_resets_all_styles() {
let fmt = TextFormat {
color: Color32::from_rgb(1, 2, 3),
..Default::default()
};
let job = ansi_to_layout_job("\x1b[31mred\x1b[m plain", fmt.clone());
assert_eq!(visible_text(&job), "red plain");
assert!(job.sections.len() >= 2);
assert_ne!(job.sections[0].format.color, job.sections[1].format.color);
assert_eq!(job.sections[1].format.color, fmt.color);
}
#[test]
fn selective_foreground_reset_keeps_background() {
let fmt = TextFormat {
color: Color32::from_rgb(1, 2, 3),
..Default::default()
};
let job = ansi_to_layout_job("\x1b[41;37mtext\x1b[39mmore", fmt.clone());
assert_eq!(visible_text(&job), "textmore");
assert!(job.sections.len() >= 2);
assert_ne!(job.sections[0].format.color, job.sections[1].format.color);
assert_eq!(job.sections[1].format.color, fmt.color);
assert_ne!(job.sections[0].format.background, fmt.background);
assert_eq!(
job.sections[0].format.background,
job.sections[1].format.background
);
}
#[test]
fn bold_brightens_color() {
let fmt = TextFormat::default();
let job = ansi_to_layout_job("\x1b[1;31mbold red\x1b[0m", fmt);
assert_eq!(job.sections.len(), 1);
let c = job.sections[0].format.color;
assert!(c.r() > 200 || c.g() > 50 || c.b() > 30);
}
#[test]
fn strip_ansi_codes_from_output() {
let fmt = TextFormat::default();
let job = ansi_to_layout_job("\x1b[32mgreen\x1b[0m", fmt);
let text: String = job
.sections
.iter()
.map(|s| &job.text[s.byte_range.clone()])
.collect();
assert_eq!(text, "green");
}
#[test]
fn highlighted_search_uses_visible_ansi_text() {
let default = TextFormat {
color: Color32::WHITE,
..Default::default()
};
let highlight = TextFormat {
color: Color32::BLACK,
background: Color32::from_rgb(255, 255, 0),
..Default::default()
};
let job = ansi_to_layout_job_highlighted(
"\x1b[31mred\x1b[0m plain",
default,
"red plain",
true,
highlight.clone(),
);
assert_eq!(visible_text(&job), "red plain");
assert!(job.sections.len() >= 2);
assert!(
job.sections
.iter()
.all(|section| section.format.background == highlight.background)
);
}
#[test]
fn xterm_256_color_cube_values() {
assert_eq!(ansi_256(16), Color32::from_rgb(0, 0, 0));
assert_eq!(ansi_256(21), Color32::from_rgb(0, 0, 255));
assert_eq!(ansi_256(52), Color32::from_rgb(95, 0, 0));
assert_eq!(ansi_256(67), Color32::from_rgb(95, 135, 175));
}
}

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@@ -1310,18 +1310,22 @@ fn render_send_panel(ui: &mut egui::Ui, manager: &SessionManager, tab: &mut Sess
ui.add_space(3.0); ui.add_space(3.0);
let hint = match tab.send_mode { let hint = match tab.send_mode {
SendMode::Text => "Enter text to send", SendMode::Text => "Enter to send, Ctrl+Enter for newline",
SendMode::Hex => "Enter hex bytes, e.g. 48 65 6C 6C 6F", SendMode::Hex => "Enter hex bytes, e.g. 48 65 6C 6C 6F",
}; };
let response = ui.add( let response = ui.add(
TextEdit::multiline(&mut tab.send_input) TextEdit::multiline(&mut tab.send_input)
.desired_rows(6) .desired_rows(6)
.desired_width(f32::INFINITY) .desired_width(f32::INFINITY)
.return_key(egui::KeyboardShortcut::new(
egui::Modifiers::COMMAND,
egui::Key::Enter,
))
.hint_text(hint), .hint_text(hint),
); );
let wants_submit = response.has_focus() let wants_submit = response.has_focus()
&& ui.input(|input| input.key_pressed(egui::Key::Enter) && input.modifiers.command_only()); && ui.input(|input| input.key_pressed(egui::Key::Enter) && input.modifiers.is_none());
let mut send_clicked = false; let mut send_clicked = false;
ui.horizontal(|ui| { ui.horizontal(|ui| {

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@@ -3,9 +3,9 @@ use std::fs;
use std::io; use std::io;
use std::path::{Path, PathBuf}; use std::path::{Path, PathBuf};
use pipeview_client::config::SessionConfig;
use serde::{Deserialize, Serialize}; use serde::{Deserialize, Serialize};
use tracing::warn; use tracing::warn;
use pipeview_client::config::SessionConfig;
const GUI_STATE_FILE_NAME: &str = "gui-state.json"; const GUI_STATE_FILE_NAME: &str = "gui-state.json";
@@ -123,8 +123,8 @@ const fn default_true() -> bool {
#[cfg(test)] #[cfg(test)]
mod tests { mod tests {
use super::*; use super::*;
use std::time::{SystemTime, UNIX_EPOCH};
use pipeview_core::transport::TransportConfig; use pipeview_core::transport::TransportConfig;
use std::time::{SystemTime, UNIX_EPOCH};
#[test] #[test]
fn windows_gui_state_path_uses_appdata() { fn windows_gui_state_path_uses_appdata() {

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@@ -1,10 +1,10 @@
use egui_plot::PlotBounds; use egui_plot::PlotBounds;
use std::collections::VecDeque;
use std::time::{Duration, Instant};
use pipeview_client::RingBuffer; use pipeview_client::RingBuffer;
use pipeview_client::event::DecodedEntry; use pipeview_client::event::DecodedEntry;
use pipeview_core::protocol::DecodedData; use pipeview_core::protocol::DecodedData;
use pipeview_core::protocol::plot::{PlotFormat, PlotFrame}; use pipeview_core::protocol::plot::{PlotFormat, PlotFrame};
use std::collections::VecDeque;
use std::time::{Duration, Instant};
#[derive(Clone)] #[derive(Clone)]
pub enum LineDirection { pub enum LineDirection {

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@@ -1,5 +1,6 @@
#![cfg_attr(windows, windows_subsystem = "windows")] #![cfg_attr(windows, windows_subsystem = "windows")]
mod ansi_render;
mod app; mod app;
mod app_state; mod app_state;
mod buffers; mod buffers;

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@@ -1,3 +1,4 @@
use crate::ansi_render::{ansi_to_layout_job, ansi_to_layout_job_highlighted};
use crate::app::{DisplayOptions, SearchState}; use crate::app::{DisplayOptions, SearchState};
use crate::buffers::{ConsoleLine, LineDirection, TextBuffer}; use crate::buffers::{ConsoleLine, LineDirection, TextBuffer};
use egui::{ use egui::{
@@ -31,42 +32,6 @@ pub fn render(
line_count line_count
} }
fn highlight_matches(
text: &str,
query: &str,
case_sensitive: bool,
default_format: TextFormat,
highlight_format: TextFormat,
) -> LayoutJob {
let search_text = if case_sensitive {
text.to_string()
} else {
text.to_lowercase()
};
let query = if case_sensitive {
query.to_string()
} else {
query.to_lowercase()
};
let mut job = LayoutJob::default();
let mut last_end = 0;
let mut idx = 0;
while let Some(pos) = search_text[idx..].find(&query) {
let start = idx + pos;
let end = start + query.len();
if last_end < start {
job.append(&text[last_end..start], 0.0, default_format.clone());
}
job.append(&text[start..end], 0.0, highlight_format.clone());
last_end = end;
idx = end;
}
if last_end < text.len() {
job.append(&text[last_end..], 0.0, default_format);
}
job
}
fn monospace_format(style: &egui::Style) -> TextFormat { fn monospace_format(style: &egui::Style) -> TextFormat {
TextFormat { TextFormat {
font_id: style font_id: style
@@ -121,9 +86,13 @@ pub fn format_console_line(
}; };
match search { match search {
Some(state) if state.active && !state.query.is_empty() => { Some(state) if state.active && !state.query.is_empty() => ansi_to_layout_job_highlighted(
highlight_matches(&full_text, &state.query, state.case_sensitive, default, highlight) &full_text,
} default,
_ => LayoutJob::single_section(full_text, default), &state.query,
state.case_sensitive,
highlight,
),
_ => ansi_to_layout_job(&full_text, default),
} }
} }

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@@ -125,10 +125,13 @@ fn format_hex_line(
}; };
match search { match search {
Some(state) if state.active && !state.query.is_empty() => { Some(state) if state.active && !state.query.is_empty() => highlight_matches(
highlight_matches(&full_text, &state.query, state.case_sensitive, default, highlight) &full_text,
} &state.query,
state.case_sensitive,
default,
highlight,
),
_ => LayoutJob::single_section(full_text, default), _ => LayoutJob::single_section(full_text, default),
} }
} }

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@@ -56,10 +56,7 @@ pub fn default_bindings() -> Vec<(Action, KeyboardShortcut)> {
), ),
(Search, KeyboardShortcut::new(Modifiers::CTRL, Key::F)), (Search, KeyboardShortcut::new(Modifiers::CTRL, Key::F)),
(SearchNext, KeyboardShortcut::new(Modifiers::NONE, Key::F3)), (SearchNext, KeyboardShortcut::new(Modifiers::NONE, Key::F3)),
( (SearchPrev, KeyboardShortcut::new(Modifiers::SHIFT, Key::F3)),
SearchPrev,
KeyboardShortcut::new(Modifiers::SHIFT, Key::F3),
),
] ]
} }

317
tools/test_ansi.py Executable file
View File

@@ -0,0 +1,317 @@
#!/usr/bin/env python3
"""Generate ANSI-colored terminal output for testing pipeview ANSI rendering."""
import argparse
import math
import random
import socket
import sys
import time
import itertools
# ── helpers ──────────────────────────────────────────────────────────────────
RESET = "\x1b[0m"
# Standard 3/4-bit foreground
FG = {
"black": "\x1b[30m", "red": "\x1b[31m", "green": "\x1b[32m",
"yellow": "\x1b[33m", "blue": "\x1b[34m", "magenta":"\x1b[35m",
"cyan": "\x1b[36m", "white": "\x1b[37m",
}
FG_BRIGHT = {
"black": "\x1b[90m", "red": "\x1b[91m", "green": "\x1b[92m",
"yellow": "\x1b[93m", "blue": "\x1b[94m", "magenta":"\x1b[95m",
"cyan": "\x1b[96m", "white": "\x1b[97m",
}
# Standard 3/4-bit background
BG = {
"black": "\x1b[40m", "red": "\x1b[41m", "green": "\x1b[42m",
"yellow": "\x1b[43m", "blue": "\x1b[44m", "magenta":"\x1b[45m",
"cyan": "\x1b[46m", "white": "\x1b[47m",
}
BG_BRIGHT = {
"black": "\x1b[100m", "red": "\x1b[101m", "green": "\x1b[102m",
"yellow": "\x1b[103m", "blue": "\x1b[104m", "magenta":"\x1b[105m",
"cyan": "\x1b[106m", "white": "\x1b[107m",
}
BOLD = "\x1b[1m"
FAINT = "\x1b[2m"
ITALIC = "\x1b[3m"
UNDERLINE = "\x1b[4m"
STRIKE = "\x1b[9m"
def fg256(n: int) -> str:
return f"\x1b[38;5;{n}m"
def bg256(n: int) -> str:
return f"\x1b[48;5;{n}m"
def fg_rgb(r: int, g: int, b: int) -> str:
return f"\x1b[38;2;{r};{g};{b}m"
def bg_rgb(r: int, g: int, b: int) -> str:
return f"\x1b[48;2;{r};{g};{b}m"
# ── test scenes ──────────────────────────────────────────────────────────────
def scene_16color(delay: float):
"""Show all 8 standard + 8 bright foreground colors."""
lines = []
lines.append(f"{BOLD}─── Standard 16 Foreground Colors ───{RESET}")
for name in FG:
lines.append(f" {FG[name]}{name:>8}{RESET} "
f"{FG_BRIGHT[name]}■ bright {name}{RESET}")
for line in lines:
yield line, delay
def scene_bg_colors(delay: float):
"""Show foreground colors on colored backgrounds."""
lines = []
lines.append(f"{BOLD}─── Background Colors ───{RESET}")
for bg_name in BG:
line = ""
for fg_name in ["white", "black"]:
line += f"{BG[bg_name]}{FG[fg_name]} {fg_name} on {bg_name} {RESET} "
lines.append(line)
for line in lines:
yield line, delay
def scene_styles(delay: float):
"""Show bold, italic, underline, strikethrough."""
lines = []
lines.append(f"{BOLD}─── Text Styles ───{RESET}")
lines.append(f" {BOLD}Bold text{RESET}")
lines.append(f" {ITALIC}Italic text{RESET}")
lines.append(f" {UNDERLINE}Underlined text{RESET}")
lines.append(f" {STRIKE}Strikethrough text{RESET}")
lines.append(f" {BOLD}{ITALIC}Bold + Italic{RESET}")
lines.append(f" {BOLD}{FG['red']}Bold Red{RESET} vs {FG['red']}Normal Red{RESET}")
for line in lines:
yield line, delay
def scene_256_ramp(delay: float):
"""Show a 256-color ramp."""
lines = []
lines.append(f"{BOLD}─── 256-Color Ramp ───{RESET}")
# 16 basic colors
line = "Basic: "
for n in range(16):
line += f"{fg256(n)}██{RESET}"
lines.append(line)
for row in range(3):
line = f"Cube {row+1}: "
for col in range(6):
n = 16 + row * 36 + col * 6
line += f"{fg256(n)}██{RESET}"
lines.append(line)
line = "Gray: "
for n in range(232, 256):
line += f"{fg256(n)}{RESET}"
lines.append(line)
for line in lines:
yield line, delay
def scene_truecolor(delay: float):
"""Show 24-bit truecolor gradient."""
lines = []
lines.append(f"{BOLD}─── Truecolor (24-bit) ───{RESET}")
line = "R→G: "
for i in range(32):
r = 255 - i * 8
g = i * 8
line += f"{fg_rgb(r, g, 0)}{RESET}"
lines.append(line)
line = "B→Y: "
for i in range(32):
b = 255 - i * 8
r = g = i * 8
line += f"{fg_rgb(r, g, b)}{RESET}"
lines.append(line)
line = "Rainbow: "
for i in range(48):
hue = i / 48.0 * 6.0
r, g, b = _hsv_to_rgb(hue, 1.0, 1.0)
line += f"{fg_rgb(r, g, b)}{RESET}"
lines.append(line)
for line in lines:
yield line, delay
def scene_status_log(delay: float):
"""Simulate systemd-style status output."""
lines = [
f"{FG_BRIGHT['green']}[ OK ]{RESET} Started {BOLD}System Logging Service{RESET}.",
f"{FG_BRIGHT['green']}[ OK ]{RESET} Started {BOLD}Network Manager{RESET}.",
f"{FG_BRIGHT['green']}[ OK ]{RESET} Reached target {ITALIC}multi-user.target{RESET}.",
f"{FG_BRIGHT['yellow']}[ WARN ]{RESET} Failed to load kernel module {UNDERLINE}nvidia{RESET}.",
f"{FG_BRIGHT['red']}[ FAIL ]{RESET} {FG['red']}{BOLD}ssh.service{RESET}{FG['red']} failed to start.{RESET}",
f"{FG_BRIGHT['cyan']}[ INFO ]{RESET} Listening on {fg256(33)}0.0.0.0:8080{RESET}.",
f" {ITALIC}─ subject=CN=example.com{RESET}",
f" {ITALIC}─ fingerprint={FG['yellow']}SHA256:abcd1234{RESET}",
f"{FG_BRIGHT['green']}[ OK ]{RESET} Mounted {BG['blue']}{FG['white']} /var {RESET} filesystem.",
f"{FG_BRIGHT['magenta']}[STATUS]{RESET} CPU: {fg256(46)}32%{RESET} "
f"Mem: {fg256(220)}1.2G{RESET}/{fg256(33)}4.0G{RESET} "
f"Temp: {_temp_color(58)}58°C{RESET}",
]
for line in lines:
yield line, delay
def scene_colored_log_stream(delay: float):
"""Continuously generate log lines cycling through themes."""
themes = [
('green', 'INFO ', "Connection accepted from 192.168.1.100"),
('cyan', 'DEBUG', "Processing frame #{}"),
('yellow', 'WARN ', "Buffer usage at {:.0f}%"),
('red', 'ERROR', "CRC mismatch on packet {}"),
('white', 'TRACE', "Entering function handle_request()"),
('magenta','AUDIT', "User admin performed action {}"),
]
counter = itertools.count(1)
while True:
color_name, level, template = random.choice(themes)
n = next(counter)
msg = template.format(n, random.uniform(60, 95), n)
ts = time.strftime("%H:%M:%S")
line = (f"{ITALIC}{ts}{RESET} "
f"{FG_BRIGHT[color_name]}{BOLD}[{level}]{RESET} "
f"{msg}")
yield line, delay
def scene_rainbow_wave(delay: float):
"""Animated rainbow wave (for live testing)."""
t0 = time.time()
while True:
t = time.time() - t0
line = ""
for x in range(60):
hue = (x / 60.0 + t * 0.3) % 1.0
r, g, b = _hsv_to_rgb(hue * 6.0, 1.0, 0.8 + 0.2 * math.sin(t * 2 + x * 0.3))
line += f"{fg_rgb(r, g, b)}{RESET}"
yield line, delay
def scene_system_boot(delay: float):
"""Simulate a system boot sequence with progress."""
services = [
("udev", "Kernel Device Manager", 0.6),
("systemd-journald","Journal Service", 0.8),
("NetworkManager", "Network Manager", 0.7),
("sshd", "OpenSSH Daemon", 0.5),
("nginx", "HTTP Server", 0.9),
("postgresql", "PostgreSQL 16", 1.2),
("docker", "Docker Engine", 1.5),
("pipeview", "Pipe Data Monitor", 0.3),
]
t0 = time.time()
for name, desc, startup_time in services:
yield (f"{FG_BRIGHT['cyan']}[ .... ]{RESET} Starting {BOLD}{name}{RESET} - {desc}...",
startup_time * 0.3)
yield (f"{FG_BRIGHT['green']}[ OK ]{RESET} Started {BOLD}{name}{RESET} - {desc}.",
delay)
yield (f"\n{FG_BRIGHT['green']}{BOLD}Boot complete.{RESET} "
f"({time.time() - t0:.1f}s)", delay)
# ── helpers ──────────────────────────────────────────────────────────────────
def _hsv_to_rgb(h: float, s: float, v: float) -> tuple[int, int, int]:
"""HSV → RGB, h in [0, 6), s,v in [0, 1]."""
c = v * s
x = c * (1 - abs((h % 2) - 1))
m = v - c
r, g, b = {
0: (c, x, 0), 1: (x, c, 0), 2: (0, c, x),
3: (0, x, c), 4: (x, 0, c), 5: (c, 0, x),
}[int(h) % 6]
return int((r + m) * 255), int((g + m) * 255), int((b + m) * 255)
def _temp_color(temp: float) -> str:
if temp < 50: return fg256(46)
elif temp < 70: return fg256(220)
else: return fg256(196)
# ── scenes registry ──────────────────────────────────────────────────────────
STATIC_SCENES = [
("16color", scene_16color, "Standard 16 foreground colors"),
("bg", scene_bg_colors, "Background colors"),
("styles", scene_styles, "Bold, italic, underline, strikethrough"),
("256ramp", scene_256_ramp, "256-color ramp"),
("truecolor", scene_truecolor, "24-bit truecolor gradients"),
("status", scene_status_log, "systemd-style status log"),
("boot", scene_system_boot, "System boot sequence"),
]
LIVE_SCENES = [
("logstream", scene_colored_log_stream, "Continuous colored log stream"),
("rainbow", scene_rainbow_wave, "Animated rainbow wave"),
]
# ── main ─────────────────────────────────────────────────────────────────────
def main():
parser = argparse.ArgumentParser(
description="ANSI color test data generator for pipeview",
formatter_class=argparse.RawDescriptionHelpFormatter,
epilog="Scenes:\n" + "\n".join(
f" {n:<14} {d}" for n, _, d in STATIC_SCENES + LIVE_SCENES
),
)
parser.add_argument("--host", default="127.0.0.1", help="TCP bind host")
parser.add_argument("--port", type=int, default=8099, help="TCP port")
parser.add_argument("--scene", choices=[n for n, _, _ in STATIC_SCENES + LIVE_SCENES] + ["all"],
default="all", help="Scene to play")
parser.add_argument("--delay", type=float, default=0.15, help="Inter-line delay (seconds)")
parser.add_argument("--loop", action="store_true", help="Repeat the scene forever")
args = parser.parse_args()
scenes = STATIC_SCENES + LIVE_SCENES
if args.scene != "all":
scenes = [(n, f, d) for n, f, d in scenes if n == args.scene]
print(f"ANSI color test → {args.host}:{args.port}")
print(f"Scene: {args.scene}, delay: {args.delay}s, loop: {args.loop}")
with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as server:
server.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
server.bind((args.host, args.port))
server.listen(1)
print(f"Listening on {args.host}:{args.port}, waiting for connections...")
while True:
sock, addr = server.accept()
print(f"Client connected from {addr}")
try:
_play_scenes(sock, scenes, args.delay, args.loop)
except (BrokenPipeError, ConnectionResetError):
pass
print("Client disconnected. Waiting for new connection...")
def _play_scenes(sock: socket.socket, scenes, delay: float, loop_scenes: bool):
first = True
while first or loop_scenes:
first = False
for name, scene_fn, _desc in scenes:
print(f" [{name}]")
for line, line_delay in scene_fn(delay):
sock.sendall((line + "\n").encode())
time.sleep(line_delay)
if __name__ == "__main__":
main()