#pragma once typedef unsigned int u32; typedef struct { volatile u32 SRC_ADDR; // 0x00: source address volatile u32 DST_ADDR; // 0x04: destination address volatile u32 LENGTH; // 0x08: transfer byte count volatile u32 TAG; // 0x0C: software tag (ignored by HW) volatile u32 CTRL; // 0x10: control (burst config + start) volatile u32 STATUS; // 0x14: status (busy, done) volatile u32 MODE; // 0x18: 0=mem2mem, 1=mem2ep, 2=ep2mem volatile u32 EP_CFG; // 0x1C: [3:0]=bank, [15:8]=word offset, [19:16]=endpoint id volatile u32 RESV[8]; // 0x20 ~ 0x3C: padding to 0x40 bytes } dma_ch_regs_t; // DMA 控制器基地址 #define CDMA_MUX_BASE 0xbf300000 #define DMA_CH(i) ((volatile dma_ch_regs_t*)(CDMA_MUX_BASE + (i) * 0x40)) typedef struct { volatile u32 CTRL; // 0x200: bit0 start volatile u32 STATUS; // 0x204: bit0 busy, bit1 done (W1C) volatile u32 SRC_BASE; // 0x208 volatile u32 DST_BASE; // 0x20C volatile u32 GROUPS; // 0x210 volatile u32 MAT_BASE; // 0x214: reserved for compatibility volatile u32 SRC_STRIDE; // 0x218 volatile u32 DST_STRIDE; // 0x21C } dma_seq_regs_t; #define DMA_SEQ ((volatile dma_seq_regs_t*)(CDMA_MUX_BASE + 0x200)) // CTRL 寄存器位定义 #define CTRL_START_BIT (1 << 0) #define CTRL_BURST_SIZE(x) (((x) & 0x7) << 3) // Bits [5:3]: AXI AxSIZE (0=1B, 1=2B, 2=4B, 3=8B) #define CTRL_BURST_LEN(x) (((x) & 0xFF) << 6) // Bits [13:6]: AXI AxLEN (0=1 beat, 15=16 beats) #define DMA_MODE_MEM2MEM 0 #define DMA_MODE_MEM2EP 1 #define DMA_MODE_EP2MEM 2 #define DMA_EP_CFG(id, bank, word_off) \ ((((id) & 0xF) << 16) | (((word_off) & 0xFF) << 8) | ((bank) & 0xF)) // STATUS 寄存器位定义 #define STATUS_BUSY_BIT (1 << 0) #define STATUS_DONE_BIT (1 << 1) #define SEQ_START_BIT (1 << 0) #define SEQ_BUSY_BIT (1 << 0) #define SEQ_DONE_BIT (1 << 1) void dma_start_transfer(int ch_id, u32 src, u32 dst, u32 bytes, u32 tag); void dma_wait_polling(int ch_id);